Quentin King - Technical Artist

Quentin King

Technical Artist and Programmer

Realtime Effects

Realtime Effects

Posts about shaders, vfx, scripts, blueprints, etc. Anything gamedev related!
Houdini + Procedural

Houdini + Procedural

Houdini networks, HDAs, tools, and artist friendly procedural workflows.
Graphics Programming

Graphics Programming

Software development projects, usually focusing on graphics and game engines.